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- Say It v3.00
- The Language Tutor
-
- "The computer literally speaks to you in the native
- tongue"
-
- This product is SHAREWARE.
-
- SHAREWARE means ONLY if you like it, do you pay for it.
- It is a way for you to examine the program before
- purchase. Shareware is a means for software firms to
- distribute and advertise their software at no cost to all
- corners of the globe. The result is that there are no
- advertising costs to pass on to you the consumer, hence
- the stuff is much less expensive. Sadly this great system
- is abused and some people don't pay for the goods, which
- forces the prices of software up. In other words, you may
- legally have this on your hard disc but please send us
- the registration fee.
-
- You can receive the latest copies of this program in your
- Internet
- mailbox at any point registered or not by sending a short
- note
- to mike@msmith.zynet.co.uk
-
- Who owns it?:
- =============
-
- The sound samples and the program are copyright of © MD
- Smith 1993-1996
-
- 26 Grenville Road
- Saint Judes
- Plymouth
- PL4 9PY
- 0752-667599
-
- mike@msmith.zynet.co.uk
- FIDO: 2:254/27.0 'Mike Smith'
-
- The SampPlayer module is copyright of David Radford.
- Special thanks to him for his permission to let the
- module 'stand alone'. SampPlayer Module is a part of
- !Player which plays compressed Armadeus sound samples.
- !Compress compresses them to 50% of their original size
- whereas, other compressors would only give you about a
- 10% savings. !Compress also uncompresses samples.
- !Player and !Compress are in the 'public domain', but are
- copyright of David Radford. Send me a disc and a stamp
- and I will send you these programs free of charge.
-
- FIDO: 2:250/219.0 'David Radford'
-
- Registration
- ============
-
- To register this product send:
-
- £30.00 UK
-
- Send a cheque or postal order in your country's currency.
-
- Registration gives you a full site-licence automatically.
- I never have understood penalising your client, because
- they generally have more money or machines.
-
-
- The Creation of the Program:
- ============================
-
- While I was working in a school one day I saw a foreign
- language teacher's aide quizzing a student on the meaning
- of spanish words in a corner of the classroom and the
- idea for the SayIt series was born. They were performing
- a task very similar to what this program does and I
- thought, "Gee, I can get a robot to do that!" I borrowed
- some sampling equipment (computerese for 'recording',
- 'cuz you don't actually record you just grab 'samples' of
- sounds) and began to experiment. My first experiments
- were very disappointing I found that only 40 spoken words
- could fit on an 800K floppy diskette. I nearly threw the
- idea in the bin, but I persevered for another two weeks
- and found all of the methods I would needed to create the
- program. The actual program, then called !Dis-le was
- written in a weekend, but used english words for the
- testing. I began to advertise in the newspaper for a
- french speaker. A very vivacious woman by the name of
- Catherine applied for the job. From the second I heard
- her voice on the answering machine I knew she was the
- right one for the job. We began the recording for !Dis-
- le and finished it in 5 sessions and 4 weeks later. I
- put the program on many of the BBS's and sent a number of
- copies to the magazines, but it took 3 months before
- anything happened. The program was picked up by one of
- the computing magazines and the rest is basically
- history. The program began to snowball and at this
- writing 2 and a half years down the line the program is
- on its tenth national write-up with another expected
- soon. It is probably one of the most widely used modern
- language resources in schools and by private individuals
- in England. It is most definitely my all time greatest
- hit. If there is such a thing in computer software.
-
- One of the sad parts is that in the 3 months it took to
- get the project off the ground Catherine became
- disillusioned with the project and moved away up north
- with her husband two days before the first magazine
- article. I think she thought the project would go
- nowhere and has not yet bothered to contact me with her
- new address. Hence her royalties are sitting in a bank
- account drawing interest. This means that the new french
- speaker is now Jean-François.
-
- After a while I began to receive complaints from teachers
- that the word set didn't match that of the GCSE word list
- and they weren't organised by topics. Therefore, step I
- added the 2200 words and they now match of the 1994 GCSE
- word list. Another complaint I got was that it wasn't
- varied enough and needed a bit more to it so I have now
- added:
-
- A Training Mode
- Multi-Choice Quiz
- Spelling Tester
- Dictionary
- Face Behind the Voice
- Word Search
- Mix 'n' Match
-
-
- Getting Help:
- =============
-
- The SayIt series has been programmed to respond to
- Acorn's !Help program found on the App disc in Risc-OS 2
- and on the icon bar in Risc-OS 3+.
-
- All computer terms described in the dictionary at the end
- of this manual.
-
- In an effort to save you the user money I have not
- produced a written manual. A manual will cost each
- customer about £6. Sadly the cost has to be passed on
- to you the consumer so I am only producing the manual in
- this Help file. I am hoping this will work as well and
- save you about £6. If you need a printed manual, write
- or phone and we will work something out. The program in
- this, the third version, has also had a lot of changes
- and I fear that there will be many mistakes or omissions,
- as well as bugs, so I am a bit hesitant to boil anything
- in oil yet.
-
- If you need additional help with SayIt, phone or write,
- even unregistered users will receive a warm welcome.
-
- Installation:
- =============
-
- There are a number of discs. Each of the discs have a
- portion of the program. Decide where you want the
- program to go and drag the first bit of the program
- there. It doesn't matter about the order you stick the
- discs in the machine. It also doesn't matter if you drag
- a disc there twice, but don't skip one and don't hold
- down shift when you are performing the copy! When the
- first disc is finished insert the next one and drag the
- program to the same spot. Keep up the process until all
- of the discs have been fed into the machine. The
- computer will not prompt you, other than the copy process
- will be complete when all of the information is
- transferred from each disc.
-
- Machine Requirements:
- =====================
-
- This program will require a hard disc with about 10
- megabytes of free disc space. You will only be able to
- run it on very fast networks like Nexus or Ethernet.
- Econet will not suffice, it will work for the dictionary
- though. A minimum of 4Mb RAM will be needed as well.
-
- How to work the program:
- ========================
-
- Main Activity Window
-
- When the program loads a flag of the respective country
- will load on the icon bar.
-
- If you click the middle (menu) button over this icon you
- will have a list of three choices:
-
- Info, Earphones, Quit
-
- 'Quit' will stop the program. Neat huh?
-
- 'Earphones' will send all of the sound of the program
- only to the Archimedes headphone socket in the back of
- the computer. This is for late night or classroom study.
- If you have one of these super-duper monitors with a
- speaker in it, permanently wired to the computer this
- will not work, nor will it work with a RiscPC or above.
- Thankfully, Acorn finally got their act together and when
- you plug in headphones on a RiscPC you automatically
- disable the sound. The Earphone mechanism will not
- interrupt the other parts of the Archimedes sound system,
- like the 'error beep'. It only redirects the speaking of
- the SayIt Series.
-
- Info will open a window explaining who wrote the program,
- its status, what the purpose of the program is, and most
- important what version you have and the day it was
- compiled.
-
- Opening the Main window:
- ========================
-
- Clicking the mouse on the flag on the icon bar will pop
- up a window.
-
- You have the title, the copyright message and six
- options:
-
- Training Mode, Multi-choice, Spelling Test, Dictionary,
- the Voice, Word Search, Mix 'n' Match or Quit.
-
- A whole section is devoted to each one of these sections
- but in brief:
-
- The training mode will cycle through the spoken words of
- the topics you have chosen allowing you to hear them and
- see the translation. No score is kept at this point. At
- any point you can ask to see the entire single word
- entry. And you can ask to have the word repeated.
-
- The multi-choice section quizzes you on the meanings of
- words. There is no time limit and a score is kept, if
- you are interested.
-
- The spelling test will quiz you on how words are spelled.
- There is a give-up option and a score.
-
- The dictionary will allow a user to search for a word.
- They can see the meaning and there is a 1:4 chance that a
- pronunciation will accompany the word. The user has
- about 12 different ways to find the word.
-
- The voice is literally this, the face behind the voice
- and a little synopsis of the speaker. The computer will
- say hello and good-bye on entry and exit. If this isn't
- gimmicky....what is?
-
- The word search routine will produce a 14 x 14 grid of
- letters. It is up to you to detect 15 words hidden in
- the text. The words may be backward, normal, or
- diagonal, or a combination of two of these options.
- There are two separate games, one will display the
- foreign language words to find the herder of the two will
- display the french and the student then has to find that
- word via translation.
-
- The mix and match will give you 10 words and then
- unscramble these on screen. You are then given an
- indefinite amount of time to drag the correct foreign
- word to the correct English word.
-
- The Quit option will stop the program. It doesn’t follow
- the normal protocols of Acorn machines but I figure that
- most users will not be used to using the computer.
-
- If click menu over the main activity window you will have
- a list of about 15 topics to choose from. There is also
- a higher and lower level to choose from. There are
- about 45 actual topics but to make things more simplistic
- I have classed the 'sub-topics' with their respective
- 'topics'. By default all of the topics are selected. You
- must deselect the topics you aren't interested in. If
- you click the Select button on the mouse the menu will
- close. If you click the Adjust button on the mouse the
- menu will remain open and allow a second choice. This
- should be standard with all Acorn software. You must be
- careful not to deselect ALL topics. This will cause the
- computer to start looking for a list of four words from a
- list of zero words and will literally take forever,
- searching endlessly and make the computer appear to
- freeze or crash. Those users with a Risc PC can press
- Alt+Break to cease this one problem.
-
- Novice users skip the next couple of paragraphs.
-
- Adventurous users only:
- =======================
-
- The Messages file contains the menu structure for this
- program. It is stored in Desklib messages format in the
- application directory.samples.language_you_are_working_in
- under:
-
- menu.wmenu:!Personal ID,!Family,!Home,!Geographical &
- Weather,!Travel/Transport, !Holiday, !Accommodation,
- !Food, !Shopping,!Service, !Health, !Entertainment,
- !Relations,!Education, !Language, !Money| !Lower Level
- Words, !Higher Level Words
-
- each of the !'s mean tick and if you want to completely
- disallow an option place a '~' char in place of the '!'.
- This will allow you to customise your version of the
- program. At this writing the messages file is in English
- rather than the working language. If you want you could
- translate the messages file to the working language. Do
- not upset the order of the topics as they relate the the
- single letter codes in the topics field of the database.
- The database is stored as Words in the same directory.
- The file format is:
-
- foreign word<linefeed>
- english word<linefeed>
- word type & plural<linefeed> (word type code x 100) +
- plural code (0 at the moment)
- topics<linefeed>
- sound<linefeed>
- etc.
-
- Training Mode:
- ==============
-
- As was said earlier, the training mode will cycle through
- the spoken words of the topics you have chosen allowing
- you to hear them and see the translation. No score is
- kept at this point. At any point you can ask to see the
- entire single word entry. And you can ask to have the
- word repeated.
-
- The Window itself:
- ==================
- The window will open and say a word. You have an
- indefinite amount of time to study the word.
-
- Clicking menu over this window will have no effect.
-
- Foreign Word Icon:
- ==================
-
- In the example of the manual clicking either Adjust or
- Select on the up-raised button will produce the single
- word entry window to open. See the single word entry bit
- further down to find out more about it.
-
- English Word Icon:
- ==================
- The training mode window has immediately below the word
- 'valise' the translation 'suitcase'. Clicking on this
- will have no effect.
-
- Next Icon:
- ==========
-
- This cycles through to the next word. The program has an
- intelligent mechanism built in at this point to disallow
- you hearing the same word twice until you have heard all
- of the words. It may happen from time to time that you
- do hear the same word twice due to the fact the formula
- that the computer goes by is somewhat simplistic, but the
- odds are greatly reduced.
-
- Repeat Icon:
- ============
-
- If you click on the Repeat button the computer will
- repeat the word. There is no scoring for this and you
- will not be penalised at any point for asking to hear a
- word repeated. Remember this is the training section.
- This button is for that time someone interrupted you or
- you just didn't hear the word.
-
- Stop Icon:
- ==========
-
- This will take the computer back to the main activity
- icon and stop the present section.
-
- The Multi-Choice Quiz Game:
- ===========================
-
- This is a left over from !Linguist, the original !Dis-le
- and the rest of the SayIt Series. It has been completely
- redesigned. One of the most notable features is the
- absence of the scoreboard.
-
- The Scoreboard:
- ===============
-
- There is a scoreboard. There are two ways to view it.
- Both mechanisms work by pressing the middle button over
- the spelling window or the multi-choice window. When you
- click the middle button over one of these windows a menu
- will come up, with only one option 'Score'. If you
- select 'Score' the scoreboard will remain open until you
- manually close it. If you follow the arrow to the right
- the scoreboard will only remain open until the next time
- you click somewhere other than the scoreboard itself.
-
- Clicking on any bit of the scoreboard will be a complete
- waste of time. It is only displays information.
-
- A teacher can use this to gauge the success or failure of
- a student. After awhile you learn to realise how many
- tries a student can get through, and the computer won't
- lie about the score. Mind you this doesn't stop a
- student clicking on New Game.
-
- The scoreboard reads correct, wrong, attempts, and
- percentage in that order from top to bottom. You should
- try to achieve above 70% at all times. Where I come from
- (the USA) the grading is as follows:
-
- A.........90% - 100% (excellent)
- B.........80% - 89% (good)
- C.........70% - 79% (satisfactory)
- D.........60% - 69% (poor)
- F..........59% or below (failing)
-
- The Actual Multi-Choice Quiz:
- =============================
-
- In the recessed icon is a foreign word. The object is to
- choose which one of the four buttons has the right answer
- and to click on that button with the Select button.
-
- If you click the right answer the speaker will tell you
- so with a 'praise phrase' and will then move on to the
- next word. If you are wrong the computer will tell you
- so with a 'condemning phrase' and will not move on the
- the next word. You have an undetermined amount of time
- to choose an answer. You will be penalised for making
- the wrong guess but not for taking your time. It is
- assumed that the user could wish to be doing other tasks
- at the same time and this is just a time filler.
-
- Under the old game there were seven rights phrases and
- seven wrong. This number has now been increased to ten
- each.
-
- Hide Word Tick Box:
- ===================
-
- This will force the foreign word to be replaced by seven
- asterisks. There will always be seven stars, and it has
- no bearing on how many letters are in the word. The
- object of hiding the word is so that you, the user, have
- no other clues to go by than just the sound of the word.
- Sometimes words can be figured out by just looking at the
- spelling of the word and comparing it to the list.
-
- ADVANCED USERS HINT: If you have a template editor and
- would like the game to always start in hidden word mode
- just turn on the button in the template editor and save
- the file back. Default is off.
-
- Repeat Icon:
- ============
-
- If you click on the Repeat button the computer will
- repeat the word. There is no scoring for this and you
- will not be penalised at any point for asking to hear a
- word repeated. This button is for that time someone
- interrupted you or you just didn't hear the word. If the
- user is using the 'hidden mode', it will more than likely
- be needful to repeat words at any given time especially
- if you don't have a good set of speakers.
-
- New Game Icon:
- ==============
-
- This simply resets the scoreboard to zero and has the
- effect of starting a new game.
-
- Stop Icon:
- ==========
-
- This will take the computer back to the main activity
- panel and stop the present section.
-
- The Spelling Test:
- ==================
-
- As someone who doesn't speak a word of French I find this
- a very frustrating exercise and I have yet to try it with
- English, Swedish, Chinese, Danish, German, or Norwegian,
- where I can get the feel of it, so while I believe it
- works but this may be the buggiest section.
-
- If you haven't read it yet, please read the section
- entitled scoreboard.
-
- When the window opens the computer will say a word you
- have to put the correct spelling into the writable icon.
- When you think you have done so click on OK or press the
- return key. If you are right the computer will tell you
- so with a 'praise phrase' and will then move on to the
- next word. If you are wrong the computer will tell you
- so with a 'condemning phrase' and will not move on the
- the next word. You have an indefinite amount of time to
- choose an answer. You will be penalised for making the
- wrong guess but not for taking your time.
-
- Under the old game there were seven rights phrases and
- seven wrong. This number has now been increased to ten
- each. There is an additional phrase on the spelling
- called 'nearly'. You will get this one phrase if more
- than 50% of the word is spelled correctly, but is still
- spelled wrong.
-
- New Game Icon:
- ==============
-
- This simply resets the scoreboard to zero and has the
- effect of starting a new game.
-
- Repeat Icon:
- ============
-
- If you click on the Repeat button the computer will
- repeat the word. There is no scoring for this and you
- will not be penalised at any point for asking to hear a
- word repeated. This button is for that time someone
- interrupted you or you just didn't hear the word.
-
- Keys Icon: This will open another window which acts very
- much like !Chars. It is a poor substitute for it. I
- would encourage your students to use !Chars instead.
- This will give the user a chance to type international
- keys. At the moment this will append the key to the back
- of the word only, it won't take account of where the
- cursor is. This will be fixed in one of the next two
- releases. For the general student this will not pose a
- problem as they will click the key when they need it.
-
- ADVENTUROUS USERS ONLY:
- =======================
-
- The Messages file contains the international key string
- for this program. It is stored in Desklib messages
- format in the application
- directory.samples.language_you_are_working_in under:
-
- int.keys:àáâäçèéêëìíîñòóôöùúûüßææø
-
- You can replace these characters with any you desire but
- they MUST 25 character long when you are done.
-
- Give-up Icon:
- =============
-
- This will put the answer in the writable icon. You will
- have an indefinite period to examine the word and you
- could also ask to have the word repeated to give you the
- feel of the word. When you are finished you simply click
- on the OK button or press return. Hint: If there is a
- gold band around an icon it means that you can press
- return instead, if your window has claimed the caret (the
- title bar is yellow).
-
- Stop Icon:
- ===========
-
- This will take the computer back to the main activity
- icon and stop the present section.
-
- OK Icon:
- ========
-
- When you are finished you simply click on the OK button
- or press return. Hint: If there is a gold band around an
- icon it means that you can press return instead, if your
- window has claimed the caret (the title bar is yellow).
- If you are correct the computer will give you a 'praise
- phrase' and move on to the next word. If you are wrong
- the computer will give you a 'condemning phrase' and not
- move on to the next word. The scoreboard will be
- adjusted accordingly.
-
- The Word Search
- ===============
-
- The word search program is a simple word search program
- which will allow the student to find 15 words in a 14 x
- 14 grid. Basically there are two parts to this exercise
- the first is the easier of the two. The computer will
- literally tell the student which word he or she is
- looking for. The second will display the English words
- and the student must first translate the word and then
- find it in the square, or find a french word and see if
- it appears in the list.
-
- When the window flies open you will see all of the
- letters before you. The program will hide words right to
- left, left to right, up and down, down and up, diagonal
- up forward, diagonal up backward, diagonal down forward,
- and last but not least diagonal down backward. The
- program is merciless in the fact it isn't lenient in the
- directions is picks. It also crams alot in a tiny space.
- Under the right circumstances the computer could try up
- to 15,000 times to put 15 words in 196 squares.
-
- A second window called the words window will open when
- the Word Search window does. It lists the words you are
- looking for. I doubt it will be difficult to invent words
- that are in the foreign language but if you try to click
- on them the computer will count them as wrong.
-
- To begin the exercise click on one square. If the square
- is valid it will go grey. If it isn't the computer will
- beep. Once you have found an entire word you can click on
- the Words window and the will be marked. This is meant
- to be nothing more than a reminder, the computer will not
- mark out the words automatically. You carry on until all
- the words have been found.
-
- The Scoreboard:
- ==============
-
- Press the middle (menu) button on the mouse over this
- window. It is either a pop-up or full-time window. See
- above under Scoreboard for more information.
-
- Give-up Icon:
- =============
-
- By pressing this button the computer will reveal the
- answer, all invalid letters will be blanked out revealing
- only the valid ones.
-
- New Game Icon:
- ===========
-
- This will start a whole new game. All of the words and
- letters will be remixed and the score set back to zero.
-
- Words Icon:
- ===========
-
- The words window may get in the way from time to time and
- it will be needful to close it. This button re-opens the
- window.
-
- Stop Icon:
- ==========
-
- This will stop the game and return you to the main
- activities window,
-
- The Mix 'n' Match Exercise
- ==========================
-
- The Mix 'n' Match Exercise will display ten foreign words
- and their ten English words. The computer will mix them
- up prior to display. Your job is to drag the correct
- English word to the correct foreign word. When you have
- done so the exercise ends. Each time you get a word/
- combination right the computer will tell you so and the
- pairs will rearrange and go grey. When you get it wrong
- the computer will tell you so and not much else will
- happen.
-
- The Scoreboard:
- ==============
-
- Press the middle (menu) button on the mouse over this
- window. It is either a pop-up or full-time window. See
- above under Scoreboard for more information.
-
-
- New Game Icon:
- ===========
-
- This will start a whole new game. All of the words and
- letters will be remixed and the score set back to zero.
-
- Stop Icon:
- ==========
-
- This will stop the game and return you to the main
- activities window,
-
- The Dictionary:
- ===============
-
- The purpose of the dictionary is to give the user an
- online database of spoken words. As an added bonus
- there are additional unspoken words. Eventually it is my
- hope that the unspoken words will be spoken too. There
- are plans afoot to put this on to CD-ROM, but I
- understand that magneto-optical may over take CD-ROM in
- the next year and a half. My understanding is as well
- that Microsoft are now gearing up and buying the
- machinery to produce their software solely on magneto-
- optical. There is talk of everyone having 250 megabyte
- floppy disc drives, soon.
-
- The dictionary is one of the more complicated features of
- the program.
-
- When you select the dictionary icon. You will go to the
- 'search' window. Here the computer wants you to select
- criteria to perform a search. First of all you will need
- to type in a 'key' (something for the computer to search
- for). For example, suppose you want to search for
- 'journal' in French. You would type 'journal' and press
- return or click on the 'Search' button. The computer will
- come back and say it has found two answers, Journal &
- Journalier.
-
- You must though ensure if you are searching for a French
- word you need the French button ticked. If you are
- searching for an English word you must have the English
- button ticked. Important: when you switch language
- direction (ie from French to English and back again) the
- computer will egg-timer, freeze, but only momentarily.
- The computer is resorting the entire dictionary for
- display purposes. It may take as long as 40 seconds, so
- be patient and try to do all of your searching on one
- side first and then the other.
-
- If the computer finds more than one match you will open
- the dictionary page. It is meant to represent a page in
- a dictionary. In this dictionary you can move backward
- and forward through the pages in leaps of 10's or 1's.
- If you come to the end or the beginning of the dictionary
- the computer will only let you go as far as there are
- pages, but it will take you as far as it can. This
- dictionary is unique in the fact that it only shows you
- the words you want. There is no thumbing through pages
- and pages of mindless words. The dictionary page will
- report how many words are in its dictionary and how many
- matches you found with the last 'key'. It also reports
- what page you are on and how many pages you have total.
- All words with a sound are marked by a cross/dagger.
-
- If the computer only finds one match you will be taken
- directly to the single entry page. If you are on the
- dictionary page you can see the individual entry for that
- word by simply clicking on it. From the single entry
- page you can request the computer to say the word or hear
- it pronounced. If the button is greyed or it refuses to
- speak the word there is a problem with that word.
-
- There are eight types of searches you can perform:
-
- is equal to: this will report those words which are an
- exact match of the 'key'. For example: journal will only
- report journal and not journalier.
-
- contains: will find journal with a 'key' of 'our'
-
- begins with: will find journal with a 'key' of 'jo'
-
- ends with: will find journal with a 'key' of 'al'
-
- sounds like: will find snake with a 'key' of 'snack'.
- The first letters must match
-
- sounds near: will find cynic with a 'key' of 'snake'
-
- has in it: will find sing and go with a 'key' of 'gns'
-
- show all: will find every word in the dictionary.
-
- You have two more options to broaden the search for the
- word.
-
- Strip Accents will convert café to cafe, Häuse to Hause,
- and so forth.
-
- Omit Found will reverse the find. First it goes through
- and searches for what you said not to and then everything
- that was found becomes not found and everything not found
- is found.
-
- Stop Icon: This will take the computer back to the main
- activity icon and stop the present section.
-
- Search Icon: This executes the search. Notice the gold
- band, this means pressing the return key has the same
- effect.
-
- The Voice
-
- I have purchased talk tapes in the past where you feel
- the person speaking definitely has an english accent. I
- assure you that all speakers in the SayIt series are
- native to that language, and that the language they speak
- is their mother tongue. I have been assured that they
- have no speech impediments and speak a 'main stream'
- dialect of that language (ie for english you will not
- have someone with a southern USA drawl).
-
- I have also included this to give a more personal aspect
- to the program.
-
- OK Icon: This will take the computer back to the main
- activity icon and stop the present section.
-
-
- The Quit Button
-
- Well, humm, I don't think I am going to enter into a 5
- week dissertation on this one.
-
-
- Adding your own words
-
- Not for novice users
-
- It is possible to add your own words. You need a
- microphone and sampling software. The samples must start
- life as Armadeus files. Each word must be cut into a
- separate file, and must be titled equal to the first ten
- characters of the word. Spaces are replaced with Hard
- Spaces (Alt+Space bar), because the filing system
- disallows space characters
-
- Once you have words in Armadeus file type store them in a
- directory. When you have all of the words you require.
- Drop the directory on to the !Compress icon on the icon
- bar. !Compress will batch process all of the sound
- samples in that directory. !Compress software is
- available from me free of charge with a disc and a stamp,
- or £1 for disc and P&P.
-
- When the computer has compressed the sound samples sort
- the files alphabetically into the samples directories
- inside the application. Each letter may only have 4
- directories to hold each letter (so, 4 x 77 words).
-
- Inform the file Words of the existence of the new samples
- by inserting data in the format:
- foreign word<linefeed>
- english word<linefeed>
- word type & plural<linefeed> (word type code
- x 100) + plural code (0 at the moment)
- topics<linefeed> 'APap' -
- uppercase is lower level, lower case is higher level, a =
- 1st, p=last
- sound<linefeed> 'Y' = sound
- exists all others discounted.
- etc.
-
- You are done. Bob's your uncle, piece of cake.
-
- There is an upper limit of 9,000 words, at the moment.
- The computer counts the words of dictionary automatically
- as it loads the file.
-
- You can type these words you wish to add to a database,
- save out the file as CSV (Comma Separated Values). Strip
- the quotation marks and convert the commas to linefeeds.
-
-
-
- Notice Regarding New Template Policy (17-Sep-1994)
-
-
- After getting my new Risc PC I have adopted a new policy
- regarding windows and the use of anti-aliased fonts.
-
- Prior to the introduction of Risc OS 3 my feelings were
- that you could not ensure that a user would have specific
- font types to include them in a window. Therefore I
- simply used System Font.
-
- With the introduction of Risc OS 3 my feelings were that
- I could now rely on either Corpus, Homerton, or Trinity,
- being present, and started trying to give my windows a
- 'cleaner' look by using one or a combination of the
- above. Sadly, this meant having having two template/
- window files for each program.
-
- With the introduction of Risc OS 3.5 on my Risc PC, Acorn
- have now made it so that ALL windows use anti-alias fonts
- and the user now chooses which he/she prefers. Since
- this simplifies the creation of a template and hence the
- program giving the user what they want rather than what I
- want ALL programs of mine are reverting back to System
- Font. I ASSUME that one day soon a similar feature will
- be available for all Arc users, and am starting to become
- prepared for that day. So in the meantime, all users
- with Risc-OS 3.0, 3.1, sorry you're back to the Lego/
- Duplo-look. And my programs will refuse to support anti-
- aliased fonts in templates.
-
-
- Copyright Information
-
- This program is commercial software Therefore, passing it
- on to friends, use on secondary machines off premises,
- selling by unauthorised distributors, and general
- stealing of this software is prohibited.
-
- Only registered users may 'part out' the program for
- their private use.
-
- The SampPlayer module IS NOT PD and must not be separated
- from !Player or any of the !SayIt series. David Radford
- has been kind enough to give special permission to me for
- this purpose, for which I am forever in his debt.
-
- !Dis-le 1 & 2 were shareware. PD Libraries are NOT
- allowed to pass on version 3.0+ but they may purchase the
- full program and sell it off for which they will receive
- a standard retailer's discount.
-
-
-
- ** FRENCH INCORRECT PHRASES **
- ==============================
-
- Foreign Word English Word Sample Name
-
- Ce n'est pas ça ! It's not that! W5
- Erreur ! Mistake! W6
- Faux ! Wrong! W1
- Incorrect ! Incorrect! W2
- Inexact ! Not quite right! W3
- Mauvais ! Sorry! W4
- Mauvaise réponse ! Wrong answer! W8
- MMM-MMM-MMM Close but no cigar. W7
- Non ! No! W0
- Nul ! Zero right! W9
-
- Presque ! Nearly Right!†
- W99
-
- † This is a special sound sample. If you get this one
- you have over half of the letters in the spelling quiz.
-
-
- ** FRENCH INCORRECT PHRASES **
- ==============================
-
- Foreign Word English Word Sample Name
-
- Bon ! Good! R8
- Bonne réponse Good answer! R3
- C'est bien ! (It is) Good! R2
- C'est vrai ! It's true! R6
- Exact ! Exact! R9
- Juste ! Exactly! R7
- Oui Yes R0
- Super ! Super! R5
- très bien ! Very good! R4
- Tu as raison ! You're right! R1
-
-
- Dictionary of Computer Terms
-
- Adjust - Gudsundheit! This is the last or right-hand
- most button of the mouse. See your user's manual.
-
- Armadeus - is a special type of file type. It is similar
- to the fact that a sprite file differs from a draw file.
- An Armadeus sound sample describes a special type of
- sound recording. For you techies out there, the file
- format is first byte * 100 equals playing speed and the
- remainder is the raw data jammed through the speaker.
-
- BBS - Bulletin Board System. A computer left on 24 hours
- a day, 7 days a week with a modem attached. Computer
- people can call this special computer and exchange ideas,
- send mail, messages, put on or pull off a computer
- program. These are generally free to access and are run
- by people who do it for a hobby. These same said
- individuals are like radio hams only they use telephone
- lines. BBS's generally have up to date information on
- the newest ideas in computing. The magazines watch them
- and it is this information they report on two months
- hence.
- Claimed the Caret - Sadly the computer is not psychic and
- with all of these windows flying around the poor computer
- doesn't know which window to give the letters from the
- keyboard to unless you have Claimed the Caret. You do
- this by clicking in the window. When the title bar goes
- yellow you have Claimed the Caret or received 'input
- focus'
-
- Commercial - This product is for sale. You are not
- allowed to be in possession of the program unless you
- have paid for it. The author receives no reward for
- producing the software other than the sales he makes off
- of it. He copyrights his efforts, if you duplicate it
- prior to you paying for it you are in breach of the
- copyright law.
-
- Compile - Compiling in computer terms is the act of
- translating the programming instructions in this case,
- the C programming language to a language the computer can
- understand called machine code. This is important because
- one of the instructions in !Dis-le v3 automatically
- inserts the date when this particular set of instructions
- were formulated into the Info window. Any bugs you have
- are related to that version.
-
- Compressed - Literally a compression routine takes a bits
- of computer data and squashes them to half their size.
- It allows programmers to store twice as much data on a
- disc and saves money in producing and storing data for
- you and me. Compression is simply a mathematical method
- of coding data. If you compress data you need the
- uncompressor to work. A very crued example of
- compression is via substitution. Take a word like
- 'street'. 'Str' and 'ee' both appear frequently in
- english text. If we substituted 'str' for '*' and 'ee'
- for #, street would become '*#t'. We have a savings of
- 50% going from 6 letters down to 3. This is important to
- Dis-le because all of the sound samples are compressed
- otherwise the program wouldn't even fit in most peoples
- computers. They are decompressed before each playing of
- a recording but it happens so fast you don't know it.
-
- Computerese - the dialect of english spoken by computer
- nerds in order to express ideas not understood in
- Shakespeare's day, or 1994 for that matter.
-
- FIDO - is an addressing system for people with modems.
- This is part of the information super-highway people talk
- about. Kinda' like Telex but a different system.
- Letters can be mailed all over the world for free using
- E-mail and is a much nicer way to communicate.
-
- Icon - this word means symbol. This manual and the
- program will often interchange icon for button or box.
- RISC-OS uses many icons or symbols to represent ideas
- which would take too much room if they were written out.
- This illustration contains many of the icons used by the
- program (ie. push-to back, close icon, toggle size, the
- arrows and slider icons, radio buttons, button, gold band
- buttons, and writable icons.)
-
- Icon bar - this thing.
-
- Magneto-optical as form of data storage. It is a cross
- between CD-ROM and floppy disc. It is feasible at the
- moment to store 128 Mb on a 3.5 inch disc.
-
- Megabyte - a unit of measurement. Roughly it equates to
- one million letters or 277 pages of typed text.
-
- Menu - The middle button on the mouse, or the thing that
- pops up when you press the middle button on the mouse.
- See your user's manual.
-
- Module - a small, independent section of the programming
- code, usually shared by a number of programs. In Dis-le
- v3 the Sampplayer module is the engine that actually
- plays the recordings. Each time you hear a recording the
- program actually halts and allows Sampplayer to take over
- briefly and then Sampplayer returns control to Dis-le.
- If a module was a human it would be referred to as an
- assistant.
-
- Public Domain - the author of the program doesn't desire
- to retain the copyright and wants no financial reward for
- his efforts. You are legally allowed to do with the
- program what you wish, alter it, sell it, pass it
- around, and yes, put your name on it and then copyright
- it yourself, unless the author requests otherwise.
-
- Registration - tell the author of the software that you
- want to use his software and pay the required fee in
- order to do so.
-
- Select - This is the first or the left-hand most button
- of the mouse. See your user's manual.
-
- Shareware means ONLY if you like it, do you pay for it.
- It is a way for you to examine the program before
- purchase. Shareware is a means for software firms to
- distribute and advertise their software at no cost to all
- corners of the globe by allowing it to pass from friend
- to friend, individual to individual without the fear of
- legal repercussions, like those posed with commercial
- software. The result is that there are no advertising
- costs to pass on to you the consumer. Hence the stuff is
- much less expensive. Sadly this great system is abused
- and some people don't pay for the goods, which forces the
- prices of software up.
-
- Site-Licence - generally when you buy a program it allows
- you to use the program anywhere on property you own. A
- school or office may use the program anywhere on that
- premise after they purchase the software, but they may
- not take it to Joe's or the boss' house. This is looked
- on as an infraction of the copyright law and you are in
- breach. Basically it means a school with 171 computers
- doesn't have to buy 171 licences. Generally a site-
- licence is 3 times the normal fee.
-
- Sound Samples - This entire program is made up of sound
- samples without them the program would not exist. A
- sound sample is the snippet of recorded speech you hear.
- It is not the playing of it. It is the actual recording
- just like the a track of a record only much smaller. The
- recordings are in files inside the program. At this
- writing the program is made up of over 2300 data files.
-
- Uncompress - refer to the bit about compression.
-
- User - the person driving the computer.
-
- Writable Icon - usually a white box. You are able to
- type into this field/box. When you click on it with
- Select the red cursor should appear generally in the
- center.
-
-